Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.
THE RETROBATES • WHAT WOULD YOU ADD TO THE NEW REMASTER OF STAR WARS: DARK FORCES?
LOADING…
SUPER SUMMER • The warm months brought some hot retro prospects
WIPEOUT EVERYWHERE
ZZAPPED TO THE PAST
Konnichiwa
Fun with Kirby
The Making Of Karateka • Game preservation has just gone up a level
NEWS FEBRUARY 2007 • FEBRUARY 2007 – It’s time to get muddy as the PS3 and Wii have duelling off-road racers, while PS2 owners get to enjoy some down-and-dirty brawling with Clover Studio’s final game. As always, Nick Thorpe is your guide to all of yesterday’s hottest gaming news
THE LATEST NEWS FROM FEBRUARY 2007
CHARTS FEBRUARY 2007
THIS MONTH IN…
Super Pac-Man • WHY USE KEYS WHEN YOU HAVE A MOUTH?
ULTIMATE GUIDE STAR WARS DARK FORCES • WITH GEORGE LUCAS BUSY PLANNING THE NEXT STAGE OF HIS SCI-FI OPUS AND THE ALL-CONQUERING DOOM FRAGGING GAMERS EVERYWHERE, THE TIME WAS RIGHT FOR A FIRST-PERSON SHOOTER SET WITHIN THE STAR WARS UNIVERSE. WITH A NEW REMASTER RECENTLY ANNOUNCED BY NIGHTDIVE STUDIOS, THE TIME IS ALSO RIGHT TO RETURN TO LUCASARTS’ ICONIC GAME
I FIND YOUR LACK OF TRIVIA DISTURBING • ESSENTIAL DARK FORCES FACTS
DIRECTING DARK FORCES • DARON STINNETT, PROJECT LEADER ONE OF DARK FORCES, TAKES US THROUGH THE ORIGINS AND DEVELOPMENT OF THE FIRST STAR WARS FPS
A NEW CAST • WHO’S WHO THAT’S NEW IN DARK FORCES
THE BEST MISSIONS FROM DARK FORCES • RETRO GAMER’S FAVOURITE FIVE OF KYLE KATARN’S MISSIONS AGAINST THE EMPIRE
REFINING DARK FORCES • RETRO GAMER CHATS TO NIGHTDIVE’S LARRY KUPERMAN AND MAX WAINE ABOUT THE STUDIO’S DARK FORCES REMASTER
WE'RE DOOMED • HOW DARK FORCES TOOK ON ID SOFTWARE’S GAME AND WON
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THE MAKING OF STAR WARS STARFIGHTER & JEDI STARFIGHTER • CREATED TO TIE-IN WITH THE STAR WARS PREQUEL TRILOGY, STARFIGHTER AND JEDI STARFIGHTER BROUGHT THE SPIRIT OF EPISODE I AND II TO THE PLAYSTATION 2. DESIGNER TIM LONGO EXPLAINS HOW LUCASARTS CHANNELLED THE MOVIES WITH ITS MISSION-BASED COMBAT FLIGHT SIMS
COOL CHARACTERS • THE UNLIKELY PROTAGONISTS THROWN TOGETHER IN STARFIGHTER
SUPERB SHIPS • THE STANDOUT STARSHIPS OF STARFIGHTER AND JEDI STARFIGHTER
USE THE FORCE • THE SPECIAL ABILITIES AT YOUR DISPOSAL IN JEDI STARFIGHTER
The Official Frogger • IT’S FROGGER, BUT SUPERCHARGED
THE MAKING OF KATAKIS • THE COMMODORE 64 WAS HOST TO MANY A GREAT SHMUP, SCROLLING IN ALL DIRECTIONS. ONE OF THE MORE NOTABLE EXAMPLES WAS RAINBOW ARTS’ KATAKIS – AND IT WAS NOT ONLY FAMOUS FOR ITS HIGH QUALITY BUT ALSO FOR ITS HIGHLY EXTRAORDINARY DEVELOPMENT STORY
INSPIRED BY… • KATAKIS’ MANY SOURCES OF INSPIRATION
THE R-TYPE CONNECTION • HOW CLONING LED TO AN OFFICIAL PORT
THAT OTHER GAME • HOW A COMPLETELY DIFFERENT GAME ALSO BECAME KATAKIS
Sega 3-D Glasses
DONKEY KONG GAMES...