Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.
THE RETROBATES • WHAT’S YOUR FAVOURITE MOMENT FROM RESIDENT EVIL 4?
LOADING…
DIRECT HITS • Nintendo delivers a wealth of retro delights
IN MEMORY OF STEVE RIDING
The unpopular choice
Hooked on a feeling
Clive ‘N’ Wrench • We chat to Rob Wass about his brand-new platformer which is inspired by the 3D classics of yesteryear
THE LATEST NEWS FROM JULY 2006
NEWS JULY 2006
THIS MONTH IN…
CHARTS • JULY 2006
Crush Roller • KEEP ROLLIN’, ROLLIN’, ROLLIN’
THE IMPACT OF RESIDENT EVIL 4 • WHILE THERE HAD BEEN A HANDFUL OF INNOVATIONS DURING ITS FIRST THREE CRITICALLY ACCLAIMED GAMES, THE CORE GAMEPLAY OF THE MAIN RESIDENT EVIL SERIES HAD REMAINED BROADLY THE SAME BY THE TURN OF THE CENTURY. AS THE NEW MILLENNIUM DAWNED, IT WAS TIME FOR A SIGNIFICANT CHANGE THAT WOULD COME TO REDEFINE THE SERIES FOREVER
THE EVOLUTION OF RESIDENT EVIL 4 • FEW ESTABLISHED FRANCHISES HAVE ENJOYED AS SIGNIFICANT A CHANGE AS THOSE IN RESIDENT EVIL 4
HORROR HAS A NEW FORM • RESI 4’S VIRTUAL REALITY MAKEOVER
CONVERSION CAPERS • RETRO GAMER TAKES A FEARFUL PEEK AT ALL THE MAIN VERSIONS OF RESIDENT EVIL 4
RE 4 TIMELINE
REMAKING RESI 4 • THAT TRICKY FOURTH REMAKE
SOME THINGS NEVER CHANGE • DESPITE THE NEW DIRECTION FOR RESIDENT EVIL DURING ITS FOURTH MAIN INSTALMENT, SOME THINGS REMAIN REASSURINGLY FAMILIAR
SUBSCRIBE TODAY • FOR 2 YEARS AND GET AN INCREDIBLE AUSTRIAN AUDIO PG16 PROFESSIONAL GAMING HEADSET WORTH £149
Bally Professional Arcade
THE MAKING OF: JET BIKE SIMULATOR • PHILIP AND ANDREW OLIVER HAD ALREADY ENJOYED DIZZYING SUCCESS BY THE TIME THEY MADE JET BIKE SIMULATOR. BUT WOULD GAMERS RACE TO PLAY THEIR LATEST CREATION OR WOULD A GAMBLE WITH A NEW PRICING STRUCTURE CAUSE IT TO SINK?
CONVERSION CAPERS • WHICH VERSION OF JET BIKE SIMULATOR MADE THE BIGGER SPLASH?
RECREATING A CLASSIC • WHEN SALES OF JET BIKE SIMULATOR DIDN’T MEET EXPECTATIONS THE TWINS GOT REMASTERING
Space Harrier 3-D • FANTASY ZONE IN THE THIRD DIMENSION
STUNT CAR RACER • OF ALL GEOFF CRAMMOND’S CELEBRATED 3D GAMING EXPERIENCES, STUNT CAR RACER IS ARGUABLY THE MOST FUN. RETRO GAMER IS YOUR NAVIGATOR, AS YOUR VEHICLE IS WINCHED ONTO THE STARTING LINE OF HIS DAREDEVIL RACING TITLE
CONVERSION CAPERS • HOW THE DIFFERENT VERSIONS OF STUNT CAR RACER COMPARE
TRACK GUIDE • TOP TIPS FOR TACKLING STUNT CAR RACER’S COURSES
DEVELOPER Q&A • PETE COOKE ON ADAPTING STUNT CAR RACER FOR THE SPECTRUM, AMSTRAD AND NES
CASTLEVANIA: SYMPHONY OF THE NIGHT • A version of Konami’s classic was set to terrorise the most unlikely of platforms, but received a stake in the heart before it could draw blood
BLOOD RELATIVES
Twilight • Twilight was formed when a group of programmers and graphic artists split from Harrogate-based developer and publisher Enigma Variations. They went on to produce...