Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.
THE RETROBATES • WHAT’S YOUR FAVOURITE OUTRUN 2 MOMENT?
LOADING…
ONE LIFE LEFT 2023 • Faith Johnson reports on Norwich’s premiere gaming convention
RETURN TO BATEN KAITOS • Producer Koji Nakajima on updating the classic GameCube RPGs
Our friends are all aboard
Rise of the machines
RichCast • Philip Oliver on the immersive storytelling app evoking memories of age-old adventures
NEWS OCTOBER 2006
THE LATEST NEWS FROM OCTOBER 2006
THIS MONTH IN…
CHARTS • OCTOBER 2006
Front Line • COMING UNDER FIRE
The Legend Lives On: 20 YEARS OF OutRun 2 • TWENTY YEARS AGO AN ARCADE RACING LEGEND WAS BORN AND GAMERS WERE TAKEN ON A BEAUTIFUL JOURNEY THAT CONTINUES TO THIS DAY. JOIN US AS WE CELEBRATE THE ANNIVERSARY BY SITTING DOWN WITH SUMO DIGITAL TO CHART THE ENDURING HISTORY OF OUTRUN 2
WANNABE SEQUELS • CELEBRATING THE EARLIER ATTEMPTS TO EXTEND OUT RUN’S LEGACY
RICHARD JACQUES Q&A • THE AWARD-WINNING COMPOSER ON ARRANGING THE REMIXES OF THE ORIGINAL OUT RUN TUNES FOR THE XBOX VERSION OF OUTRUN 2
THE CAR’S THE STAR • THE FAMOUS FERRARIS THAT ARE INTEGRAL TO THE SERIES
TRANS-EUROPE: THE ORIGINAL STAGES • HERE’S OUR STAGE-BY-STAGE BREAKDOWN OF THE EUROPEAN LEG
TRANS-AMERICA: THE SPECIAL TOURS • EXPLORING THE SP COURSES, FROM COAST TO GLORIOUS COAST
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Pac-Mania • » PLATFORM: ARCADE » RELEASED: 1987 » DEVELOPER: NAMCO
GHOSTBUSTERS • YOU MIGHT THINK SOMEONE TRYING TO BOLT THIS MOVIE LICENCE ONTO A CAR COMBAT GAME WOULDN’T HAVE A GHOST OF A CHANCE, BUT DAVID CRANE MADE IT WORK. WE LOOK BACK AT A GAME THAT, DESPITE THE ODDS, CAPTURED THE SPIRIT OF ITS SOURCE MATERIAL
Q&A: DAVID CRANE • NEED A LICENSED GAME IN A SHORT TIME FRAME? HERE’S THE MAN YOU CALL
SPOOKY SUBSTITUTES • BUSTING TO ARREST MORE APPARITIONS? GIVE THESE GHOSTBUSTERS GAMES A TRY
BUSTING BUSINESS TIPS • SOME ADVICE TO MAKE A SUCCESS OF YOUR NEW FRANCHISE
CONVERSION CAPERS • HOW DO THE OTHER VERSIONS FARE AGAINST THE C64 ORIGINAL?
Mayhem In Monsterland • PLAYING THE LONG GAME
THE MAKING OF TURBO THE TORTOISE • TURBO THE TORTOISE RACED ON TO THE THREE MOST POPULAR 8-BITS JUST AS THEY WERE REACHING THE FINISHING LINE. SO, TO MAKE THIS BUDGET RELEASE MORE ATTRACTIVE, THE DEVELOPERS DECIDED TO GIVE PLAYERS A TASTE OF GAMING ON CONSOLES
CONVERSION CAPERS • WHICH VERSIONS WERE WORTH SHELLING OUT FOR?
FRANCHISED FROLICS • MORE HI-TEC GAMES WITH CUTE CHARACTERS
TURBO BOOST! • THE TORTOISE HAS COME BACK OUT OF ITS SHELL WITH A NEW, UPDATED VERSION
ADVERGAMES • Most of the time, developers just want to sell you a game, but sometimes developers want a game to sell you something – and if they can, to sell you...