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Wireframe Magazine

#58
Magazine

Wireframe looks at how games are made and who makes them, and even guides you through making your own.

Game history needs to be preserved and made accessible to all

WELCOME

BACK TO THE GRIND • Bringing everyone on board in more ways than one: it’s OlliOlli World

CLOSE, BUT…

KEEP ROLLIN’

502’s Arcade • Due out this year, a collection of score-chasing arcade games designed to test your brains and reflexes

MIGHTY STRIKE TEAM

GHOST HUNTER HANA

Shattle • Emil Sandberg talks us through his team’s upcoming survival shooter

WAIT, SHATTLE?

Alliance Peacefighter • Wing Commander with a Homeworld/Star Fox aesthetic? Sold!

FLAGGING

That was the month that was

Post Apocalypse • PS5 colour options, Resident Evil movies, and iffy GTA remasters: it’s this month’s letters…

Shortcuts • As 2022 dawned, we asked our loyal readers on Twitter: what game are you most looking forward to? Here are some of our favourite responses…

Video games to look forward to in 2022 • A new year beckons, and with it, lots of new video games. Here’s a pick of our most anticipated titles, both large and small

Games TV isn’t dead

Beyond Sunset

Surveying the Serene Skateboarding Scene • We chat to the indie developers who’ve explored the tranquil side of skateboarding

GET INTO THE SKATING GROOVE

THE HAWK’S SHADOW

WHEN SKATEBOARDING WENT INDIE

Meet the town square • How to approach the design and history of the open-air, fascinating hearts of civic life

THE INDOOR SQUARE

The principles of game design • What’s it like to be credited as the designer of a game you never made? Howard found out this month…

EXTRA CREDIT

Designing your own card game • Even though technology allows us to create any game we can imagine, people continue to make and play card games. What makes them so popular?

ACCESSIBLE INTERACTION

LONG-TERM PROGRESSION

LESSONS FROM MAGIC

CONSIDER YOUR AUDIENCE

EXAMPLES

Groundhog Play • Why has the unique nature of time-loop stories captured devs’ imaginations, and what challenges and opportunities do they present?

DISSONANCE? WHAT DISSONANCE?

Make a complete RetroPie console in a joypad • Make a compact device capable of playing all kinds of retro games – all packed into one controller

RETROPIE ON RASPBERRY PI ZERO 2 W

ALTERNATIVE CONTROLLERS

Code an homage to the classic Skate or Die! • Master the half-pipe with our retro skating minigame challenge

Subscribe today

Interactive / Hoplegs • Developer Kevin Andersson explains how an idea dreamed up during a livestream formed the basis for his latest opus

FOR ART’S SAKE

DIGITAL LOVE • For a medium intent on proving itself as an art form, how has gaming handled that most grown-up aspect of human relationships: the romance?

WHAT’S LOVE GOT TO DO WITH IT?

RETURN OF THE JEDI

CHORUS OF PRAISE

Stress and Success The Runner Duck story • Co-founders Dave Miller and Jon Wingrove share how they went from disillusionment to number one Steam success with Bomber Crew and Space Crew

Fodder for thought

Stream success

Online Diary GITTIN’ GUD • Finger on the pulse, as always; this month, it’s a first-ever go at Rocket League

Big burly tactics

Xbox • Time marches on, but the console never got any smaller

NON-PC PORTS

10 personal preferences on Xbox • A short run, but lots of great games: it’s Microsoft’s first console

A load of old balls, please

The Dark Pictures Anthology: House of Ashes • Bled dry

Lost...


Expand title description text
Frequency: One time Pages: 116 Publisher: Raspberry Pi Edition: #58

OverDrive Magazine

  • Release date: January 6, 2022

Formats

OverDrive Magazine

subjects

Tech & Gaming

Languages

English

Wireframe looks at how games are made and who makes them, and even guides you through making your own.

Game history needs to be preserved and made accessible to all

WELCOME

BACK TO THE GRIND • Bringing everyone on board in more ways than one: it’s OlliOlli World

CLOSE, BUT…

KEEP ROLLIN’

502’s Arcade • Due out this year, a collection of score-chasing arcade games designed to test your brains and reflexes

MIGHTY STRIKE TEAM

GHOST HUNTER HANA

Shattle • Emil Sandberg talks us through his team’s upcoming survival shooter

WAIT, SHATTLE?

Alliance Peacefighter • Wing Commander with a Homeworld/Star Fox aesthetic? Sold!

FLAGGING

That was the month that was

Post Apocalypse • PS5 colour options, Resident Evil movies, and iffy GTA remasters: it’s this month’s letters…

Shortcuts • As 2022 dawned, we asked our loyal readers on Twitter: what game are you most looking forward to? Here are some of our favourite responses…

Video games to look forward to in 2022 • A new year beckons, and with it, lots of new video games. Here’s a pick of our most anticipated titles, both large and small

Games TV isn’t dead

Beyond Sunset

Surveying the Serene Skateboarding Scene • We chat to the indie developers who’ve explored the tranquil side of skateboarding

GET INTO THE SKATING GROOVE

THE HAWK’S SHADOW

WHEN SKATEBOARDING WENT INDIE

Meet the town square • How to approach the design and history of the open-air, fascinating hearts of civic life

THE INDOOR SQUARE

The principles of game design • What’s it like to be credited as the designer of a game you never made? Howard found out this month…

EXTRA CREDIT

Designing your own card game • Even though technology allows us to create any game we can imagine, people continue to make and play card games. What makes them so popular?

ACCESSIBLE INTERACTION

LONG-TERM PROGRESSION

LESSONS FROM MAGIC

CONSIDER YOUR AUDIENCE

EXAMPLES

Groundhog Play • Why has the unique nature of time-loop stories captured devs’ imaginations, and what challenges and opportunities do they present?

DISSONANCE? WHAT DISSONANCE?

Make a complete RetroPie console in a joypad • Make a compact device capable of playing all kinds of retro games – all packed into one controller

RETROPIE ON RASPBERRY PI ZERO 2 W

ALTERNATIVE CONTROLLERS

Code an homage to the classic Skate or Die! • Master the half-pipe with our retro skating minigame challenge

Subscribe today

Interactive / Hoplegs • Developer Kevin Andersson explains how an idea dreamed up during a livestream formed the basis for his latest opus

FOR ART’S SAKE

DIGITAL LOVE • For a medium intent on proving itself as an art form, how has gaming handled that most grown-up aspect of human relationships: the romance?

WHAT’S LOVE GOT TO DO WITH IT?

RETURN OF THE JEDI

CHORUS OF PRAISE

Stress and Success The Runner Duck story • Co-founders Dave Miller and Jon Wingrove share how they went from disillusionment to number one Steam success with Bomber Crew and Space Crew

Fodder for thought

Stream success

Online Diary GITTIN’ GUD • Finger on the pulse, as always; this month, it’s a first-ever go at Rocket League

Big burly tactics

Xbox • Time marches on, but the console never got any smaller

NON-PC PORTS

10 personal preferences on Xbox • A short run, but lots of great games: it’s Microsoft’s first console

A load of old balls, please

The Dark Pictures Anthology: House of Ashes • Bled dry

Lost...


Expand title description text